Hey! My name is Matt and I have a masters in 3D animation, but the truth is you don't need a degree to work in this industry.
All you need is to learn animation by doing a sequence of exercises and understanding the principles behind them.
I really want to help people get a job in the industry in the most accessible way possible. That's why I'm making a series of Skillshare courses that are meant to turn in you into a pro animator.
This is the first of this series of courses. In this course, you'll learn Maya, Animbot, and the 12 animation principles. Most importantly, you'll make your very first animation - a bouncing ball bouncing across the screen.
Welcome to this animation course where are going to learn how to animate a dialogue scene. This is an intermediate course so prior knowledge of Autodesk maya or your 3d software of choice is required. In the course we are going to go over how to work with your character rigs, seeing what the rigger has provided in terms of control, then we should proceed to work with audio files in Maya. I will show you and talk about how to import audio to maya and what audio codecs maya supports. As well as using the Trax editor to manipulate your audio. We shall then proceed to animate the vowel sounds which are open mouth shapes. Then after we will begin on the dialogue, where we will identify how to approach any dialogue given to you as an animator, posing the characters using the audio then proceeding to lips syncing the character to the dialogue, we will then add blinks to give more life to the character and finalize with adding the right facial expressions on the character to better convey the characters emotional state.
https://www.udemy.com/course/3d-animated-cartoon-production-with-unity/
Learn to create 3D animation clips for marketing and selling more games
3D Animation using Unity Timeline
English | 08:22:24 | Video 720p | Subtitles
Learn 3D animation like a professional using Unity Timeline with this comprehensive guide
English | 50m | Video: 720p
Computer animation is the process used for digitally generating animated images. The more general term computer-generated imagery (CGI) encompasses both static scenes and dynamic images, while computer animation only refers to moving images. Modern computer animation usually uses 3D computer graphics, although 2D computer graphics are still used for stylistic, low bandwidth, and faster real-time renderings. Sometimes, the target of the animation is the computer itself, but sometimes film as well.